The Testament of Sherlock Holmes is a point-and-click adventure full of twists
When I sat down to play The Testament of Sherlock Holmes for the PS3, I realized that it’s just recently that I’ve returned to the world of point-and-click adventure games. As I have developed a relationship with Focus Home Interactive, who published the game, I thought I would give the game a whirl, especially with a new Sherlock Holmes adventure being released soon by the company.
I bought the game for $24 on Amazon. Needless to say, I was pleasantly surprised, as I always seem to be with point-and-click games. What always sets these games apart is story, because story has to be the key element in what makes such a title fun to play. The Testament of Sherlock Holmes has a lot of great story and so many plot twists and surprises that I literally could not stop playing until I got to see what happened next.
I’ll tell you what happened next, though – I got hooked. The Testament of Sherlock Holmes begins with a relatively easy case – a rare diamond necklace has gone missing. It then progresses to a plot that encompasses the whole of London, and possibly the world. There’s all of these great plot elements that you need in a detective story: dead bodies, people suddenly going mad, poison, a prison break and a plot to overthrow the government. And the way that this game ties up all of these pieces into a single story is pure genius.
The gameplay itself is what you would expect. You point. You click. The key is to knowing what to choose. Do you have to click on something in your inventory first to use on something in your environment? Is there a puzzle to solve? Will you need to click on something first before clicking on something else? There is a challenge in figuring out how the pieces of each scene fit together, and I’ll admit, I found myself stumped upon occasion. I enjoyed the challenge the game presented to me.
The puzzles, however, start out easy and then get downright tricky. Part of the problem is that you’re not really given much detail on what to do for each puzzle. You have to figure out its goal and how to solve it with very little information. I found this frustrating at times, especially for those puzzles where I ended up consulting a walkthrough and then later realized what the puzzle’s main goal was, after the fact.
The voice acting is top-notch. This is not our modern Benedict Cumberbatch Sherlock Holmes, however, but a more classic rendering of the world’s most famous detective. The same goes for John Watson, who you also get to play as during the game. The animation is not up to par with some of the larger studios’ titles, but it serves adequately to assist you in getting integrated into the game itself. I did find it peculiar that Sherlock Holmes had a striking resemblance to Sir Patrick Stewart, though – I have to wonder if that was intentional.
The Testament of Sherlock Holmes is a fun adventure game to play, and for the price, it’s practically a steal. If you’re looking to spend about 10-15 hours solving murders, figuring out plots and picking apart puzzles, I highly recommend this one.