The Secret World

I was once a World of Warcraft addict. I would play for hours, because, at the time, I had hours to play. However, after awhile, I got sorely tired of the same old thing (and the hours and hours and hours required to play single instances). So I started looking around for other MMO’s that I might like. I tried City of Heroes for awhile and liked it until it started feeling monotonous (a problem WoW also suffers from), as well as D&D Online (which, at least, was free to play) and even Disney’s Pirates of the Caribbean. No MMO seem to hold my interest for very long, though.

In the end, they’re all alike. Go collect 10 of these. Go kill 10 of these. Go deliver this message and pick up another message. Go talk to so and so. And on and on and on.

But in 2007 Ragnor Tornquist announced that he would be working on a game for Funcom called The Secret World. And that game is an MMO.

I took interest again.

If you’re not familiar with Ragnor Tornquist, you need to go play The Longest Journey and Dreamfall: The Longest Journey RIGHT NOW. Really. Stop everything you’re doing and play those two games. Believe me, you will thank me later. These are by far two of the most original games that you have likely ever seen.

And now the guy behind those games is bringing us an MMO. And not just any MMO, but one based on modern day settings and situations. But one that also includes elements of horror and urban mythology. A game unlike any other already on the market. A game that uses the absolutely stunning Age of Conan engine (probably one of the most beautiful MMO’s I have ever seen). A game where there is no leveling up and no classes and allows you to visit places that exist in OUR world, such as Seoul, London and New York, to name a few.

The Secret World is a game that promises to put the RPG back into MMORPG.

Are you intrigued yet? Here’s a trailer:

Now… all we have to do is wait for an official release date. In the meantime, visit The Secret World website for more news and information.

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